Terraria devs still had ‘unfinished business’ that inspired latest update

The Terraria developers are having a hard time letting go. After ten years of work, Terraria had to get the last update in October 2020 (opens in new tab), which was already a “one more thing”-esque return after the Journey’s End update earlier that year. “This time for real, probably,” we wrote about that “last update” at the time.

Well, not quite. Even after Journey’s End, Re-Logic’s developers didn’t feel completely exhausted.

Re-Logic is slowly teasing the features being added in the Labor of Love update, which is the studio’s response to fans helping Terraria win a Steam prize of the same name last year. Terraria’s developers recently tweeted a glimpse of the new features, including: a gear loadout system so you can switch between, for example, your construction gear and your fighting gear.

Labor of Love contains “what can best be described as ‘unfinished business,'” said Ted Murphy, Re-Logic’s head of corporate strategy.

Murphy says the update wasn’t planned until last year’s outpouring of fan love, but the Steam Award, along with “ideas the team has that they feel particularly strongly about seeing in-game before development stops and we’re fully concentrating on game two’ made it happen.

“Some of these ideas have been around for a long time, while others came about in the process, and then there are all the fantastic suggestions from fans. Sometimes you just know it’s the right thing to do, and the Labor of Love Update totally feels like one of those things we had to do before we could feel completely comfortable moving forward.”

Murphy says the update’s name, Labor of Love, really terrifies them this time around, with a greater focus on fan-requested quality-of-life additions than any previous Terraria patch. The developers have posted a few teases of what’s to come, including instant fan-favorite city slimes, but Murphy says they’re keeping most of it a secret until launch day.

“Personally, we’re excited to see what people make of the oft-rumored newest world seed – the world seed system has really allowed us to create ‘games within the game’ and whole new ways to expand the adventure with Terraria,” says he. .

Right now I’m not mentioning Labor of Love Terraria’s latest update. I’ve learned my lesson: don’t fool this man, Re-Logic! And Murphy makes no such claims this time either.

“Our plans are to shift focus to our second project after Labor of Love…but who will ultimately say what the future holds,” he says. “What we do know is that we think Terraria is as alive and vibrant as it’s ever been and we don’t see that stopping anytime soon.”

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